Artwork development
"KAPKAR GTO-B10" by Frank Havermans in Amsterdam.
© All images courtesy of Studio Frank Havermans. More details on the artist's website.
Context
Dutch artist Frank Havermans was commissioned to make an installation for the event "Play Station Sloterdijk" in Amsterdam.
Challenge
Originally thought as a temporary wooden sculpture, it was decided to make it more permanent, in metal. The schedule was tight between refining the design and producing the artwork on time for the opening.
Outcome
Based upon the artist mock-ups, I built a 3D model to get approval from engineering. I made 3D visuals and 2D technical drawings for metal sheet cutting and fabrication assembly.
Cardboard models made by the artist showing the installation.
These maquettes were the starting point to build the 3D digital model.
After rounds of revision, the 3D model to use for fabrication is selected.
The design is textured and visualized in its outdoor environment.
The 3D digital model is sent to an engineer to be checked and approved before construction phase begins.
A set of 2D technical drawings is prepared for assembly. I also generate the flatten CAD files for metal-sheet cutting.
Latest adjustments are made during fabrication by Frank Havermans and the builder : Koos Schaart.
Photographies on-site of the artwork after completion near Amsterdam Sloterdijk.
© All images courtesy of Studio Frank Havermans. More details on the artist's website.